MichaelByte Profile

MICHAELBYTE

Gameplay Programmer | Unreal Engine

Portfolio Video

Skills & Tools

Unreal Engine 5 Blueprints Check it! 🔗 AI Behavior Trees Check it! 🔗 C++ Gameplay Mechanics Git / Perforce

My Full Games

GREYMAN

Greyman Screenshot 1 Greyman Screenshot 2 Greyman Screenshot 3 Greyman Screenshot 4 Greyman Screenshot 5

A stealth narrative game about masks and identity, built in 48 hours.

Made during Game Jam 2026 – Canadian University, Egypt (8th place).

Flow Flame

Flow Flame Screenshot 1 Flow Flame Screenshot 2 Flow Flame Screenshot 3 Flow Flame Screenshot 4

2D platformer based on elemental masks, built in 48 hours.

Baby Tears

Baby Tears Screenshot 1 Baby Tears Screenshot 2

One of my early projects while learning game development.